The first thing to realise about 3d imaging is that it is not an exact science, a 3d effect that one person can easily see can be difficult for another. The aim of the game is to give the brain enough clues so it can recreate the elusion of 3d space. It is important to realise just how much the brain processes the information separately from each eye, if the two images where just projected on top of each other parts of the image would appear in different places. It is possible to deduce spatial relationships from such a projection but it is not how the brain does it. If you think that there is something inherently direct about the way we see consider the fact that given image inverting glasses that after a while the brain will flip the image the 'right way' around also we only see clearly in the centre of our vision.

The first involvement I had with displaying objects in 3d on the web was when I worked for TVML. (Telly Visual Mark-up Language not TV program Making Language) in 1997. We made a virtual village called 'Grimwood', they should have stuck with my idea of 'Wolflands' which , the boss was set on creating a game called 'Total Power' but basically TVML language got drowned out bigger competitors. The company wasn't in the position to launch an online game and the work dried up. 2003 - Got college to purchase a copy of plasma designed to make 3D web applications. Designed a evening class but plasma became discontinued for much the same reason as 'TVML' also - 3d has not caught on, on the web in the way it would have been expected to. Flash and shockwave displays most of the 3d content on the web. This is the first time that I've put 3d stuff on the web myself, so I am also guilty, most of the time 3d stuff can look forces and tacky on websites and it is harder to put together. Warehouse express use 3d models to show some of their cameras. Even with the current broadband link speeds 3d objects staccato across the screen. Click on links bellow to go to examples of my 3d photography on this site:

Glastonbury 2008 Lenticulars Anaglyph playing cards WGW exhibition home tray